Looking Glass Studios was a computer game development company during the 1990s who created some of the best PC adventures ever.

LGS logo

Looking Glass Studios logo

The company originally formed as Looking Glass Technologies, when Blue Sky Productions and Lerner Research merged.

Their games were regarded for demonstrating innovative gameplay, pioneering physics simulation, and well-written, engaging stories. However, many of their games, despite wide critical acclaim, sold poorly in comparison to contemporary rivals.

Their best known games series were Ultima Underworld, System Shock, and Thief. In 1997, the company merged with Intermetrics, Inc to become Intermetrics Entertainment Software, LLC. Intermetrics became AverStar after it acquired Pacer Infotech in February 1998. In March 1999, Intermetrics divested Looking Glass Studios Inc. The company went out of business on May 24, 2000 during a financial crisis related to their publisher at the time, Eidos Interactive.

Originally based in Lexington, Massachusetts, in 1994 the company moved to Cambridge. A significant number of Looking Glass personnel were MIT graduates.  Looking Glass also had satellite offices in Austin, TX and Redmond, Washington.

Early Looking Glass Studios logo

Early Looking Glass Studios logo


@ LGS manifesto

@ TNL Developer Profile: Looking Glass Studios

@ TTLG.com

@ Visiting LGS

@ Reasons for the Fall: A Post-Mortem on LGS

@ Final Days: a photographic tribute to LGS

@ Last day at Looking Glass – videos



3 Responses to “.About LGS.”

  1. kdawg Says:

    Well done to the creator(s) of this site, the team certainly deserves this tribute.

  2. Trile Says:

    So today I was wondering… Which game should I play first in 2011? I thought of System Shock 2 and then I remembered the good old Looking Glass Studios. You will be missed and remembered. Thanks for this site ❤

  3. […] Glass Studios“. Then later, AverStar threw us back into the sea and we became “Looking Glass Studios, Inc“. This entry was posted on Saturday, July 16th, 2011 at 4:15 pmand is filed under blah, […]

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